AI Insights · Timothy · July 2024
Top 5 Space Games on Android in Spain: Q2 2024 Performance
Discover the performance trends of the top 5 space games on Android in Spain for Q2 2024, including downloads, revenue, and active users.
In Q2 2024, the top 5 space games on Android in Spain showcased varying trends in downloads, revenue, and weekly active users. The data, sourced from Sensor Tower, provides an insightful look into the performance of these popular titles.
Honkai: Star Rail had a dynamic quarter. Revenue peaked at approximately $62.7K in the first week of April, followed by a decline, and then a notable increase to around $36.7K by the last week of June. Downloads fluctuated, starting at 4.6K in early April and ending at 2.9K in late June. Weekly active users remained relatively stable, ranging from 48.5K to 58.1K throughout the quarter.
Star Wars™: Galaxy of Heroes experienced varied revenue trends, with a significant peak at $16.2K in early May and a final surge to $10.7K by the end of June. Downloads saw modest highs and lows, peaking at 1.4K mid-June. Weekly active users showed stability, fluctuating between 29.2K to 39.5K over the quarter.
Star Trek™ Fleet Command demonstrated steady performance. Revenue peaked at around $4.1K in early May and saw a slight dip towards the end of June. Downloads spiked to 2.4K in early June, while weekly active users increased from 2.2K at the start of April to 3.5K by early June, before settling at 2.4K in late June.
Build Master: Bridge Race showed fluctuating trends. Revenue reached its highest at $3.1K in late April, with a consistent decline to $1.6K in mid-June, and a slight rebound to $2.2K by the end of the quarter. Downloads peaked at 2.9K in late April but dropped significantly to 135 by the end of June. Weekly active users followed a similar trend, peaking at 5.2K in late April and then declining to 1.9K by the end of June.
Marsaction 2: Space Homestead had relatively modest performance metrics. Revenue peaked at $1.5K in mid-April and stabilized around $1.1K by late June. Downloads started strong at 4.6K in early April but dropped to 222 by the end of June. Weekly active users remained stable, ranging from 2.9K to 5.5K throughout the quarter.
For more detailed insights and comprehensive data, visit Sensor Tower.